Hi! My name is Love Palmbäck Åkerlund, and I am an Experienced Gameplay Designer that's always looking to learn new skills and get more knowledge. I am a systematic thinker that always strives to get a deep understanding of how game systems work, and a curious problem solver who searches for creative solutions first. I thrive in collaborative and passionate environments where talented individuals come together to create fun game experiences.
Currently, located in Stockholm, Sweden and searching for new opportunities within the games industry and I am willing to relocate if required. Due to unfortunate events in the industry I was laid off from Envar Games in 2024, where I was a big part of building and designing the initial game prototypes for Witchspire, a Survival Adventure game developed with Angelscript in Unreal Engine 5. Before my time at Envar I was working at Hazelight where I helped to ship It takes two and designed prototypes for a project that would later become Split fiction.
My interest for games extends outside of my career as a game designer. Right now my Dungeons & Dragons play group and I are wrapping up a 4 year long incredible campaign. In the past, I have founded and led successful raiding guilds in World of Warcraft and played in some of the top raiding guilds in the world. I have also hosted multiple smaller Super Smash Bros tournaments. Outside of games, I try to live an active and healthy life where I enjoy going to the gym, skiing, running, sauna, and playing disc golf.